optional), ground (usual 2D gameplay level) is at Z 0 and the camera is at 1 e.g. if you wanted to draw a sprite(s) behind and half the size & position of ground, you'd use Camera.View(-0.5f) as the ...
Features include dragging, pinch-to-zoom, mouse wheel zooming, decelerated dragging, follow target, animate, snap to point, snap to zoom, clamping, bouncing on edges, and move on mouse edges. See the ...
PxE Holographic Imaging – a company that turns 2D camera images into immersive, lifelike 3D images – recently announced that it will debut its new Holographic RGB-IR-Depth Camera at CES in 2025.
It's useful in simple 2D games where there isn't much action taking place on the screen. The decision to use a fixed camera in game design depends on the genre, gameplay mechanics, and artistic ...
Instead of installing multiple 2D cameras for generating 3D data and/or laser triangulation, one single ToF Camera is often enough to achieve the desired result. Our customers in turn can design their ...
ASICFPGA Advanced 2D+3D Noise Reduction Core: Noise reduction is a key issue in any camera system to improve the visual appearance of the images. As the light level decreases, the noise level ...
Highest performance seen by combining five features but only analyzing short (0.1- to 2-second duration) movements. (HealthDay News) — Automated analysis of two-dimensional (2D) camera ...
Researchers found that patients with iRBD showed a higher number of shorter movements and immobility periods. HealthDay News — Automated analysis of two-dimensional (2D) camera recordings can improve ...