The Veilguard’s overall performance leaves something to be desired but it still makes for a good game for those unfamiliar ...
The Veilguard failing to meet EA goals with only half of the players it wanted, EA CEO Andrew Wilson is reflecting on why ...
Last week, publisher Electronic Arts mentioned that BioWare's latest game, Dragon Age: The Veilguard, missed sales ...
EA continued, "In order to break out beyond the core audience, games need to directly connect to the evolving demands of ...
Electronic Arts reported weak earnings today for the holiday quarter, with results in line with the poor quarter that EA preannounced.
The studio is said to have less than 100 active employees at the moment, which constitutes fewer than half of the BioWare ...
The Veilguard failed at least partially because it didn’t have live-service elements. The gaming landscape has changed quite ...
In continuing to publicly cop to the failure of BioWare’s latest release, EA CEO Andrew Wilson has admitted to investors ...
The Veilguard publisher EA has implied that the game would have performed better as a live-service title. Released in October ...
In a lot of ways, The Veilguard feels like a soft reboot for the series: Fewer returning characters than in Dragon Age 2 or ...
Rumors swirled around Dragon Age: The Veilguard that Electronic Arts had pushed to make it a live-service game. Development on the game was troubled, with delays and a restart having occurred. All of ...
I think there is a game where you could combine the more action-based moment-to-moment combat with a great deal more tactical ...