Last Spring, the USC Games program recently introduced a new course, “Video Game Project Management,” becoming the first university to offer a course specifically designed to teach games as a service.
Dwairej, D. , Alfarajat, E. and Dwairej, L. (2025) Predictors of Screen Media Use among Children Aged 3 - 13. Open Journal of Nursing, 15, 78-91. doi: 10.4236/ojn.2025.151009 .
In the digital age, platforms like Basant Club are captivating users with their innovative and skill-driven games. Designed for those who love engaging, strategic challenges, Basant Club provides an ...