RTX neural rendering is now available for game developers thanks to NVIDIA updating the RTX Kit with its latest ...
Ray tracing is typically seen as a trade-off between visuals and performance – enhancing lighting realism at the cost of FPS. However, there's a second trade off that is talked about less: noise.
The new update for Alan Wake II is here and it adds new Nvidia tech to improve ray tracing performance across all RTX GPUs.
NVIDIA was selling a product line on a promise, and it did not deliver. Even the flagship 2080 Ti was woefully inadequate in ray tracing demos, and was quickly trounced by next-generation cards.
Tests show that RTX Mega Geometry, a new Nvidia technology recently added to Alan Wake 2, increases framerates and improves image quality in heavily ray-traced scenes.
More specifically, senior Nvidia VP Jeff Fisher says that Nvidia, "launched ray tracing and DLSS to a thud." It was, of course, the RTX 20 family released in September 2018 that introduced those ...
At CES 2025, demos showed impressive results ... and updates complex geometry for ray tracing calculations in real-time, reducing CPU overhead," NVIDIA writes. "This improves FPS and reduces ...
While the Ray Tracing: Override mode only supports a few NVIDIA GPUs, any graphics card with ray tracing support and 8GB of VRAM can use the new path-traced screenshots option in Photo Mode.
Nvidia is coming out swinging with its new ... with it being the first game to require ray tracing.
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