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NVIDIA DLSS技术再升级,未来或能生成16帧,游戏体验再飞跃?
NVIDIA在发布RTX 50系列显卡的同时,揭开了DLSS 4技术的神秘面纱,这一技术通过引入多帧生成(MFG)机制,为游戏帧率带来了显著提升。 DLSS 4的核心在于其多帧生成技术,它利用前沿的Transformer模型对游戏场景进行深入分析,并巧妙地插入“虚拟帧”,以此极大增强了游戏的流畅度。这一创新不仅让画面更加顺滑,也重新定义了游戏体验。
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