PlayStation has gone all-in on triple-a development, which has come at the cost of studios and possibly even innovation in ...
Shuhei Yoshida stated that PlayStation focused on AAA games and didn't want AA titles, leading to Japan Studio's closure.
Automata, and said its impact is so large, you can see a clear difference in the games industry "before Nier and after Nier." ...
Automata was an inflection point in which devs stopped worrying about if games rich in Japanese culture would sell overseas.
Ex-Sony Worldwide Studios boss and indie lead, Shuhei Yoshida, has said that the SIE Studio Japan closed its doors as, ...
In a new interview, former PlayStation executive Shuhei Yoshida said he thinks NieR: Automata "revived" the Japanese game ...
Gamescom LATAM announces that Shuhei Yoshida will be there to give a talk about his experience in game industry, as well as a ...
While never commercially released, prototype units of the device have been manufactured and sold at auctions. As it turns out ...
Speaking to AV Watch in an interview (thanks, Genki ), Yoshida says Sucker Punch's open world action RPG is the first Western ...
Shuhei Yoshida, former PlayStation exec, hopes to one day visit Nintendo HQ in Kyoto. Yoshida left PlayStation after 30 years. Despite past competition, Yoshida praised Nintendo, expressing ...
Bloodborne turns 10 years old today, and fans are celebrating by organizing yet another return to Yharnam community event.